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My horse and me
My horse and me












Even then, you have nothing else to do once you have finished that. There are many competitions to do, yet I find many of the courses pretty repetitive, and I really only enjoyed the very last course. This frustration especially applies when you have to jump in that tiny indoor arena, where there are many sharp turns you have to make. This makes the game really frustrating instead of more enjoyable. These controls are either too sensitive or unresponsive, usually unresponsive. My Horse and Me tries to make controls mimic real life horseback riding, so you have to pull the Wii remote up to turn one direction, and the Nunchuck up to turn another direction.

  • ^ "My Horse & Me Nintendo Wii Video Game Review by AceGamez".
  • ^ ": Nintendo News, Previews, Reviews, Editorials and Interaction".
  • ^ "My Horse & Me: Riding For Gold - WII - Review - GameZone".
  • ^ a b "My Horse and Me Interview - Gaming Nexus".
  • IGN wrote that the game was functional yet not fun. AceGamez felt the game didn't deserve its $30 price tag. Nintendojo thought the game was boring and generic.

    my horse and me

    GameZone felt it was a fun game for young girls, and that it can be fun despite the confusing controls. IGN felt the title was a passable game for adolescent girls, and criticised its "poor" design and "ugly" visuals. Game Vortex felt the game wouldn't appeal gamers or aspiring riders alike.

    my horse and me

    Throughout the game, gamers are able to unlock mini games, new tack, and appearances for you and your horse. You can train with your horse and compete and become champions together. My Horse And Me simulates owning a real horse, as well as learning to ride and grooming your horse. The game was follow by two sequels: My Horse & Me 2 and My Horse & Me: Riding For Gold. The Nintendo DS version was developed by Mistic Software, released in the United States on Februand in Europe on November 23, 2007. The Microsoft Windows version was released in the United States: on Februand in Europe on November 30, 2007. The Wii version was released in the United States on Februand in Europe on November 23, 2007.

    my horse and me

    The Wii and Microsoft Windows versions were developed by W!Games. Ĭypel acknowledges that while the game was targeted towards girls, he felt that girls like boys would switch off if there wasn't good gameplay underneath the title, and so put a lot of effort into making he title appealing to young female players.

    my horse and me

    In doing research on horses and discovering their different personalities, Cypel deemed it an "educational" experience. The team liked how horses were both graceful and powerful. Dane Cypel, the assistant producer, explained that the team was running out of ideas, and that horses seemed to be the most interesting project that they could create within the family-friendly animal-themed genre they were aiming to target.














    My horse and me